44 lines
1.0 KiB
JavaScript
44 lines
1.0 KiB
JavaScript
|
var el,
|
||
|
hammer;
|
||
|
|
||
|
module('Pinch Gesture', {
|
||
|
setup: function() {
|
||
|
el = document.createElement('div');
|
||
|
document.body.appendChild(el);
|
||
|
|
||
|
hammer = new Hammer(el, {recognizers: []});
|
||
|
},
|
||
|
teardown: function() {
|
||
|
document.body.removeChild(el);
|
||
|
hammer.destroy();
|
||
|
}
|
||
|
});
|
||
|
|
||
|
asyncTest('Pinch event flow should be start -> in -> end', function() {
|
||
|
expect(1);
|
||
|
var pinch = new Hammer.Pinch({enable: true, threshold: .1});
|
||
|
hammer.add(pinch);
|
||
|
|
||
|
var eventflow = "";
|
||
|
var isFiredPinchin = false;
|
||
|
hammer.on('pinchstart', function() {
|
||
|
eventflow += "start";
|
||
|
});
|
||
|
hammer.on('pinchin', function() {
|
||
|
if(!isFiredPinchin){
|
||
|
isFiredPinchin = true;
|
||
|
eventflow += "in";
|
||
|
}
|
||
|
});
|
||
|
hammer.on('pinchend', function() {
|
||
|
eventflow += "end";
|
||
|
isFiredPinchin = false;
|
||
|
});
|
||
|
|
||
|
Simulator.gestures.pinch(el, { duration: 500, scale: .5 }, function() {
|
||
|
equal(eventflow,"startinend");
|
||
|
start();
|
||
|
});
|
||
|
});
|
||
|
|